Creative Arts

   

Students spend the majority of their time planning and making two individual artworks that they develop from overarching themes. The course caters for students who wish to explore the following mediums: painting, drawing, sculpture, mixed media, video, textiles, animation, photography, printmaking, glass, or any combination of these.

  

Guest speakers, artists and Art teachers work as a team to coach and mentor students through the practical and theoretical aspects of the course. The syllabus is divided into two units, delivered as a pair (one unit per 15 week semester).

Unit 3:  Commentaries

Unit 4:  Points of view

Prerequisites:  Minimum ‘C’ Grade Year 11 Visual Art ATAR or through discussion with the Head of Learning Area.

Design projects allow students to demonstrate their skills, techniques and application of design principles and processes; to analyse problems and possibilities; and to devise innovative strategies within design contexts. There is potential for students to develop transferable skills and vocational competencies while devising innovative designs.

In this context, design may use analogue, and/or digital photographic systems and/or digital media.

Unit 3 – Product Design

The focus for this unit is product design. Students learn that the commercial world is comprised of companies, requiring consumer products, services and brands for a particular audience.

Unit 4 – Cultural Design

The focus for this unit is cultural design. Students learn that society is made up of different groups of people who share diverse values, attitudes, beliefs, behaviours and needs; and that different forms of visual communication transmit these values and beliefs.

Prerequisite: Preferable to have completed Design (Graphics) – General Unit 1 and 2 in Year 11.

Design projects allow students to demonstrate their skills, techniques and application of design principles and processes; to analyse problems and possibilities; and to devise innovative strategies within design contexts. There is potential for students to develop transferable skills and vocational competencies while devising innovative designs.

In this context, design may use analogue, and/or digital photographic systems and/or digital media.

Unit 3 – Product Design

The focus for this unit is product design. Students learn that the commercial world is comprised of companies, requiring consumer products, services and brands for a particular audience.

Unit 4 – Cultural Design

The focus for this unit is cultural design. Students learn that society is made up of different groups of people who share diverse values, attitudes, beliefs, behaviours and needs; and that different forms of visual communication transmit these values and beliefs.

Prerequisite: Preferable to have completed Design (Photography) – General Unit 1 and 2 in Year 11.

Students will have access to Prendiville’s custom built media laboratory consisting of the latest Apple Macintosh computers, HDD digital video and still cameras, green screens as well as the latest industry standard software programmes including the Adobe Master Collection (Photoshop, Dreamweaver, After Effects, etc).

Unit 3 – Entertainment

The focus of this course is entertainment. Within this broad focus, students will expand their understanding of media languages, learning how codes and conventions are used to construct entertainment media.

They examine the process of representation, and the way values are constructed in media work. Students consider how the experiences of audiences influence their responses to media and how media work is shaped by the production context and through the production process.

Students analyse, view, listen to and interact with exciting and relevant media work. They also generate ideas and learn production skills and processes as they apply their knowledge and creativity in their productions.

Unit 4 - Representation and Reality

The focus of this course is representation and reality. Representation is the act of re‐presenting or constructing identities, places or ideas based on shared values and understandings. Students will consider different types of representations and how they relate to the construction of reality within media work.

Within this broad focus, students have the opportunity to choose from a range of media genres and styles and examine ways in which codes, conventions and techniques are used to dramatise and re‐present reality while at the same time engaging and informing audiences.

In contexts related to representation and reality, students analyse, view, listen and interact with a variety of media work. They learn about production controls, constraints and responsibilities. Students continue to develop strategies and production skills when creating their media work.

This is a student driven course that provides an opportunity for students to develop a portfolio of design work for Sandalford Winery. As part of our relationship with the winery, students research, design and print wine labels for the Sandalford Element range and display their work as part of our annual graduation exhibition. Students work in a range of mediums and integrate traditional and digital processes to create their artworks and designs.

 

This subject represents the second year of the two-year course where students have the opportunity to gain a Certificate III in Visual Arts through an auspicing arrangement with North Metro TAFE.

Interested?

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